Today we’re launching ALPHA 5 of All Walls Must Fall: DAILY CHALLENGES! As well as the headline feature, this update has mostly been focused on polishing and balancing a few things about the game. For the full patch notes, click here.
A CHALLENGE A DAY…
The biggest new feature this time is a brand new game mode: Daily Challenges! Every day, we generate a new mission, the same for everybody across the world. It’s taken from our pool of regular campaign missions, but with a randomly generated loadout and difficulty level. You can only attempt it once, but if you succeed your score and time will be added to the day’s leaderboards – with an achievement for being in the top 10% on any day!
The inbetweengames team will be competing alongside you all as often as we can! Follow the inbetweengames twitch account to be notified when we stream our attempts!
ANIMATIONS AND SOUND
As part of the ongoing animation push, we’ve added new player animations for shooting and dashing, as well as improved the walk cycle and added poses for being in cover. There are also new sound effects for enemy weapons, as well as tweaks to the player weapon sounds, and extra sounds for UI feedback.